For more than a hundred years, a war has been waging among four nations deeply rooted in the elements of Earth, Air, Fire, and Water. Initiated by an attack by the disruptive Fire Nation, the conflicts will continue unless one destined Avatar, a master of all the elements, can engage in the battle with a working plan to unite these once-peaceful Nations.
The story unfolds in the popular Nickelodeon animated series Avatar: The Last Airbender, but unlike the episodic journeys we’ve followed so far, soon we will be able to determine how the battle ends ourselves! Avatar: The Last Airbender Fire Nation Rising is the newest title to join The Op’s Rising series of cooperative card and dice games, and it’s coming this Summer!
“It’s not magic” that’s needed to end The Hundred Year War, but the ability to work together to stop Lord Ozai and The Fire Nation’s takeover. In Fire Nation Rising, defeating the enemy takes places as two phases: Recruit new Heroes and fight Villains in preparation for The Day of Black Sun, then claim victory in three Final Battles after the eclipse to restore balance to the world!
You and your friends will fight as up to five Teams led by starting Heroes Aang, Katara, Sokka, Toph, and Zuko, each with their own dice pools and special abilities. Standing defiantly in the center of a Map board is a custom sculpted figure of Fire Nation leader Lord Ozai, who will deal damage with every turn based on Fire Nation cards that dictate his direction and Ruin spaces.
Recruit new Heroes such as animal friends Momo and Appa, or former Avatars Roku and Kyoshi to strengthen your progress on the eclipse track, which marks the arrival of The Day of Black Sun. The Balance side poses objectives that players must complete to advance their preparation for the celestial event, which will ultimately impact their success with the Final Battles. The Ruin side negates Balance as the Fire Nation attacks, and Villains including Azula, Ty Lee, or Long Feng can further harm the Heroes unless they’re taken out! If 10 or more Heroes are defeated, or if any one player loses all their Heroes, Fire Nation wins.
Avatar: The Last Airbender Fire Nation Rising is the sixth installment of The Op’s richly themed and immersive battles and will include solo play rules for the single player with a master plan! Made for 1-5 players ages 10 and up, the game will be available for $49.99 from The Op this Summer, just in time to beat the real heat!
Sign up for The Op’s emails to be notified upon its release, and while you’re here, check out our accessories for Avatar The Last Airbender fans such as Avatar: The Last Airbender Card Sleeves, Dice Set, and RUBIK’S® Cube! To experience the suspense of our Rising cooperative card and dice games in the setting of other worlds, we suggest Harry Potter™ Death Eaters™ Rising, The Batman Who Laughs Rising, and SpongeBob SquarePants: Plankton Rising among other fandoms for everyone in the family! Let us know which side you’re rooting for by tagging @theopgames and #theopgames in your photos for a chance to be featured on our Facebook, Twitter, and Instagram!